#8 really is a nice system for quick stops and resuming.«»įor the 3rd advice, what I really head in mind was the following system (correct me if I'm wrong, pretty fail-safe) Thank you, for your great and ingenious coding «x=0 y=0» is not as responsive by far and it's often used by other scripts. I think the most convenient way of calling the gui is one of your earlier solutions when you're touching with a cursor «x=0 y=0-100» area. Also like an option, you may add another button for closing the app.ħ. "WinMinimize, ahk_id %gui_id%" you can achieve via Esc hotkey in #if guiWindow, whick is more comfortable. It could be useful to add closing action on "Guiclose:". ControlClick is recording only coordinates not buttons, is it ok?Ħ. Unless of course you have something special on your mind, I would recommend to set «CoordMode, Mouse, Window» by default and «CoordMode, Mouse, Screen» on checkbox.ĥ. «CoordMode, Mouse, Window» is generally more reliable than «CoordMode, Mouse, Screen». It's rather popular option in macro recorders by the way.Ĥ. ![]() ![]() It will be a great addition to have «MouseClick, L\RButton, X, Y, 1,, , R» with R-parameter for clicking context menu items anywhere you want. I see you've already fixed«Volume_DownVolume_MuteVolume_Up» problem from v2.5ģ. Pity I've already figured the scancode-problem for my layout in v2.5, wasn't that hard to bother you with that, and you've already gave me all necessary info for the solution.Ģ.
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![]() Levels are glued together by impressive in-engine cutscenes, the occasional lavish FMV sequence and plenty of pottering about on your ship to spend money and research points – we’ll talk about the latter in a moment. New toys are introduced into the game on a one-by-one basis each mission encourages you to your latest prize to accomplish the demands of each particular scenario. Keeping the narrative grounded to Raynor’s perspective, with the majority of levels based around the Terran race, gives Blizzard’s designers the chance to breathe, to let the game unfold at a more comfortable pace and create levels that bring out the best from each unit. The former’s campaign, the heart of StarCraft’s burgeoning space opera, has you controlling Raynor’s renegade forces on the Hyperion, his personal Battlecruiser. You’d be wrong.Ĭrucially, there’s an all-important divide between the single and multiplayer components. The StarCraft of 2010 is not the StarCraft of 1998, but it does such a good job of respecting its source material you might end up thinking you’re basically playing the same game. ![]() The more things change, the more they stay the same. At night his dreams are haunted by the Zerg rushing his one-time love Sarah Kerrigan, back when she was still human and not an oddly attractive Zerg Queen – one that resembles a cross between Tricia Helfer (who now provides the voice) and the work of H. His waking hours are spent sitting alone in bars, knocking back bottles of whiskey and listening to a cover version of Free Bird. The Protoss homeworld of Aiur had been thoroughly ravaged, an infant Overmind had been destroyed, and renegade Terran hero Jim Raynor was fleeing the might of the oppressive Dominion forces led by backstabbing sod Arcturus Mengsk. ![]() When we left off, in 1998, the insectoid Zerg had just betrayed the technologically-advanced Protoss and Terran armies, wiping out all life on planet Char. ![]() US Mode: Head-On Assault (with supply lines) Theater: Middle East Country: Yemen Location: The Red Sea Coast Forces: MEC vs. Here, an F-15 is about to ruin this tank's day. The US must attack and seize the city of Karkand, including the surrounding industrial area and harbor.Įvery weapon and vehicle can be countered. There is also a fish factory on the US side. The map is dominated by the river, with surrounding farms and villages. Now both sides seek to break the deadlock. The Chinese and US forces have fought to a stalemate at Songhua. US Modes: Conquest (16-, 32-, or 64-player) Single-Player Theater: Asia Country: China Setting: Fall Location/City: Northeast (Manchuria) Forces: China vs. This map features urban fighting in and around the city, including a hotel, a golf course, and the surrounding peninsula. US forces have seized a television station and now must defend it against incoming MEC forces. Helicopters provide rapid mobility for infantry forces. This map features numerous small islands, military bases, and villages. Theater: Middle East Country: Location: Forces: MEC vs. You'll need fighters to gain air superiority over the battlefield. This large city and its surroundings must be secured by US forces. US Mode: Double Assault Tactical Conquest Theater: Middle East Country: Iran Location/City: Near the Persian Gulf Forces: MEC vs. In addition to the dam, this level features industrial areas and fishing huts. US Modes: Double Assault (16-player) Assault (32- or 64-player) Theater: Middle East Country: Saudi Arabia Setting: Summer Location/City: Middle Eastern Riverbed Forces: MEC vs. Each side starts with half the control points.ĭams are huge structures that offer plenty of opportunities for defenders. Tanks will have limited ability to maneuver inside the city.ģ2-player double assault. The US forces must advance from the beach toward the city, while the MEC must stop them. US Mode: (16-, 32-, or 64-player) Single-Player Theater: Middle East Country: Iran Location/City: Persian Gulf Shoreline Forces: MEC vs. Narrow streets constrict a tank's mobility, but its firepower is still potent. The terrain is dominated by the mining area and surrounding canyons. The Glowing Pass is home to uranium mines. US Modes: Conquest (16-, 32-, or 64-player) Tactical Conquest (64-player) Theater: Asia Country: China Location/City: Northeast (Manchuria) Forces: China vs. Tanks are powerful, but you can destroy bridges to slow them down. The US team will lose tickets until it captures at least one control point. Other terrain features include industrial areas, several temples, and a harbor. The Dragon Valley contains a refinery that must be secured. Ticket bleed is triggered by owning four control points. Ticket bleed is triggered by owning four control points.Ħ4-player assault. Ticket bleed is triggered by owning two control points.ģ2-player assault. In addition to the fields themselves, there are industrial areas, farms, and a built-up village that offers urban combat.ġ6-player double assault. The Daqing oil fields are a strategically vital resource asset. US Modes: Double Assault (16-player) Head-On (32- and 64-player) Single-Player Theater: Asia Country: China Setting: Winter Location/City: Northeast (Manchuria) Forces: China vs. In addition to the plant itself, this map features a construction site and a shoreline, complete with docks and beaches. The Dalian plant is a strategically critical nuclear power plant. Theater: Asia Country: China Location/City: Dalian Forces: China vs. Get a bird's-eye view of the battlefield from a plane, or by checking out the maps below. The game itself will ship in the first part of 2005. Keep in mind that the locales of Battlefield 2 are completely fictional. Each map comes in three different versions so it can be scaled for 16, 32, or 64 players. Below are details on the 11 maps in the game. At your disposal will be the latest in military arms and hardware, including assault rifles, missile launchers, fighters, helicopters, and tanks. In the game, you'll be able to battle with up to 63 other players divided into two teams as you attempt to seize control points on the map and eliminate the other team. Being developed by Battlefield creator Digital Illusions, Battlefield 2 is set in a near-future conflict between China, the United States, and the fictional Middle Eastern Coalition. That's why we're pleased to present you with a preview of the maps that will be included in Battlefield 2, the next-generation successor to Battlefield 1942 and Battlefield Vietnam. A keen understanding of the lay of the land can be a powerful advantage over your opponent. In war, it's important to know your battlefields. ![]() This helps your team stay on the same page throughout the course of your project. If you don’t have time to create your own project timeline, don’t sweat it. Take your project timeline a step further by using this Gantt Chart free Excel template. This gives you a timeline with a bit more detail. You can mark and see at a glance the start and end times of your project, plus all those important milestones to reach until it’s complete.Įach milestone also has a summary of what needs to be done so there’s no question as to what everyone on your team should be working on and when those deliverables are due.įor the best results, create a general timeline to look at for quick answers, such as when something is due, and your Gantt Chart to see the details of the deliverables before they’re due. Once you have your general timeline created and your Gantt Chart laid out, you’ll need a way to keep your team in the loop with the status of certain deliverables. This to-do list template will help you do just that. With this template, you can add the project tasks, a status update, the priority level, a due date, who’s in charge, and any relevant notes to ensure that everyone on the team knows what’s going on.Īnd if any issues come up, you can use this next template. Unfortunately, all projects have their share of issues. It’s important to document these both for learning purposes in the future and figuring out how to solve the issue in the here and now. ![]() This issue tracking template helps you keep a log of what went wrong, when it occurred, who handled the problem, and any relevant notes that may be helpful. Remember, it’s better to identify the issues and document them now than it is to keep repeating the same mistakes over and over again because you failed to identify a common thread. On top of tracking issues, it’s a good idea to also record how long each step in a project is taking your team so you can price your services accordingly. This weekly timecard for projects will give you a better idea of that. ![]() You can also use this project tracking template to gauge if your projects are running on time and within budget. This project KPI tracking template will also help you measure the performance of your projects to ensure you’re hitting the mark every time. After all, you don’t want to learn that you missed your target at the end of a project when it’s too late to do anything about it. In this next section, I’ll show you the best templates to help you manage your money. ![]() ![]() " In addition to their deadly SAS training, a Medic employs a number of fast and efficient means of human tissue repair"." Assault troops are used by the Federation when speed, surprise, and violence of action are required above all else".When creating a character, you can choose between the Assault, Medic, and Heavy classes, from left to right. You also have the option to purchase a fifth and sixth slot for 20 NK Coins. Another slot is unlocked when a character reaches level 60. In SAS: Zombie Assault 4, you are allowed to have two different character slots open, until one of them reaches level 20, unlocking a third slot. The style of gameplay in Zombie Assault 4 differs from 3: rather than the player defending themselves from waves of zombies on a map, the player progress through maps in level-like fashion with objectives to complete. Passive upgrades on weapons, armor, grenades, and turrets (called Masteries) were also introduced to the game by the 8th October patch. Also, the players can now play multiplayer without having a full-room. Like with Zombie Assault 3, 4-player co-op multiplayer is included. There are total of 12 industries that make weapons and armors. All of the armor pieces and weapons are obtained by strongboxes, which are obtained in several ways. There are three character classes, each with their own unique skills, 75 weapons with 11 unique augmentations, and 57 body armor pieces with 13 different augmentations. įor further information on this game's lore, visit it's article SAS: Zombie Assault Lore. On a blog published on May 16th, 2014, it was announced that a mobile port of SAS 4 was "a long way into development." Regardless, it was later released in October that year. Flash as a technology has been discontinued by adobe, and no further development of flash games by Ninja Kiwi will occur as of 2017. It has been superseded by SAS: Zombie Assault 4(Cross-Platform) commonly referred to as mobile port of SAS 4. SAS 4 began open beta on May 11th, 2014, as announced on the Ninja Kiwi forums by an administrator. It is the sequel to SAS: Zombie Assault 3. SAS: Zombie Assault 4 (Flash), also referred to as SAS 4 or ZA4, is the original version of the fourth game in the main SAS: Zombie Assault series. Ninja Kiwi Archive (After the EoL of Flash) Late March/Early April 2014 (Closed Beta) ![]() We even have support for other GM control modules such as the T87A 8 and 10-speed transmissions and Fuel Pump Control Modules.Ĭobalt 2.0, 2.2, 2.4 (05-06 2.2 Not Supported)Ĭruze 1.6 EcoTec (Diesel) (LH7) (flash only) For professional GM tuners, you can offer custom tuning and calibration solutions for your customers with the newest GM vehicles, like the 2019 Corvette ZR1 and the L5P 6.6L Duramax equipped Chevy and GMC diesel HD trucks, via RTD and Tune Delivery Network (TDN).įor the latest vehicles with locked ECMs, PCMs, or TCMs, we offer services that upgrade your control modules and let you connect, read, edit, and write your vehicle through its OBDII port (see below for details). We’ve been developing and refining ECM tuning and diagnostic support for General Motors for over 10 years and are committed to being first to market with support for new vehicles from Chevrolet, Buick, GMC, and Cadillac.įor enthusiasts, our MPVI3 OBDII interfaces and VCM Suite tuning software give you one of the most powerful and inclusive scanning, diagnostic, logging, and tuning products on the market. Syncing the video and Protern.io data takes about 2 minutes for a single video, and about 4 minutes for comparisons like the one below.HP Tuners offers the most comprehensive diagnostic and tuning software for GM vehicles in the industry, from the 1997 Corvette LS1 to the 2021 Camaro, 2020 Colorado, and the 2017+ GMC Sierra/Chevy Silverado 2500/3500/4500/5500 6.6L Duramax (diesel). Live requires a bit more coordination, so we recommend you do live once you are familiar with the system. You can collect the data live, or offline. In our kit we recommend an external drive to hold all the video and a media card reader as it is faster to access the video than plugging the camera directly into computer. 1 Gear + Tire Wizard Special Function X 2 Access to other special functions in the VCM X 3 Reset Various Engine and Transmission Adaptives X 3 Disclaimer: Most modern OBDII vehicles that HP Tuners does not currently support will have access to the features listed under ALL VEHICLES. A GoPro is helpful to get following shots, but it means you can only film one athlete per run. What you need for Video Analysis.Ī video camera is required. Save time by selecting the most important runs and jumping to the section of the course that had the most impact. No more viewing all the videos of all the runs. Using video along with Protern.io’s compare runs tool, lets you isolate the exact spot on the course where the time was gained or lost. With Protern data synced with video you can see exactly what the skier is doing and the impact on their speed. Video and Protern.io data is a match made in heaven. Increasing the efficiency of video analysis for the coach.Seeing the impact on speed using side-by-side video comparison.Helping athletes understand the impact of body position.Using video to understand the exact line for a specific section that had the fastest time/speed on Protern.io.Video Analysis with Protern.io works well for: They work far better on touchscreens than cold fingers. We highly recommend a cheap stylus to use your tablet or phone. To view the data an iPhone, iPad or Android device will work. We suggest a tablet for viewing the data as the screen is larger, although a phone can be used too. This can be the athlete’s own phone, a coach’s phone, or central ‘team’ phone. This allows you to sync the Protern.io sensors after each run. What you need for live collection.Īn Android phone is required to use Live Timing (iOS coming summer 2021) and the Protern Sync app must be installed. During race training (downhill or ski cross), coaches can analyze the tactics and line after each athlete and make data-backed suggestions for the next athlete. With this information, athletes can modify their tactics in time for the next run. At the end of each run, athletes and coaches have access to all the details of the run. Live data collection is the most powerful use for Protern.io in alpine skiing. Increasing training efficiency (make the most of your time on the hill). ![]() Finding the optimal line during race training Shared Templates & Styles TrackAddict Tuning.Engaging the athletes in their training. |
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